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This campaign will feature Paizo’s Skull & Shackles adventure path.

Players are strongly encouraged to create goblin PCs for this campaign, particularly since the first adventure (in order to get into the proper frame-of-mind) will be Paizo’s We Be Goblins.

The following resources can be used as resources when creating characters:
Pathfinder RPG Core Rulebook
Pathfinder RPG Advanced Player’s Guide
Pathfinder RPG Ultimate Magic
Pathfinder RPG Ultimate Combat
Pathfinder Player Companion: Goblins of Golarian
Pathfinder Player Companion: Pirates of the Inner Sea
Skull & Shackles Player’s Guide

If you do not wish to play a goblin, then I would recommend skipping the first session and re-joining the game once we start The Wormwood Mutiny. If you start a character for that, omit Goblins of Golarian as a character creation resource and be aware that your character will lag slightly behind in experience (not much, as We Be Goblins does not offer as much XP as one section of an AP adventure).

Take me to Character Creation!
Here are the Houserules.

Don’t have any Pathfinder books? No problem, most of it is available online for FREE at the d20 Pathfinder SRD.


Wormwood Crew page.
Sea Spite Crew page.

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